{"id":3189,"date":"2024-08-28T08:00:17","date_gmt":"2024-08-28T15:00:17","guid":{"rendered":"https:\/\/pageflows.com\/resources\/?p=3189"},"modified":"2024-10-26T00:14:08","modified_gmt":"2024-10-26T07:14:08","slug":"game-ui-design-leveling-up-your-ui","status":"publish","type":"post","link":"https:\/\/pageflows.com\/resources\/game-ui-design-leveling-up-your-ui\/","title":{"rendered":"Game UI Design: Leveling Up Your UI"},"content":{"rendered":"\n<p>UI design isn\u2019t just about unifying the visual appeal and functionality of websites and mobile apps. UI design also plays a significant role in the playability of video games.&nbsp;<\/p>\n\n\n\n<p>UI designers must consider immersion, helpfulness, and storytelling when designing video game user interfaces\u2019 visual components.&nbsp;<\/p>\n\n\n\n<p>However, this balance can prove difficult to master initially for designers who predominantly work on websites and mobile apps.\u00a0<br><br>That\u2019s why, in today\u2019s guide, we\u2019ll focus on the ins and outs of game UI design. You\u2019ll learn what game UI is, its most integral components, and how to design video game UIs.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"427\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/jeshoots-com-eCktzGjC-iU-unsplash.jpg\" alt=\"A close-up of two people holding PlayStation 4 controllers while playing a video game. \" class=\"wp-image-3190\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/jeshoots-com-eCktzGjC-iU-unsplash.jpg 640w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/jeshoots-com-eCktzGjC-iU-unsplash-300x200.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Video Game UI Design: Exploring UI Meaning in Games<\/strong>\u00a0<\/h2>\n\n\n\n<p>To start with, it\u2019s only fitting that we address UI\u2019s meaning in games before we discuss anything else.&nbsp;<\/p>\n\n\n\n<p>On the surface, UI in gaming refers to the user interfaces that users interact with while playing video games. Game UI comprises several visual components that help users engage with and progress through the game\u2019s narrative.&nbsp;<\/p>\n\n\n\n<p>These visual elements generally help the user navigate the game\u2019s environments, learn desired information, and achieve in-game goals.<\/p>\n\n\n\n<p>Unlike web\/<a href=\"https:\/\/pageflows.com\/resources\/mobile-app-ui-design\/\">mobile app UI<\/a> design, a game\u2019s UI elements should not dominate the user\u2019s attention. The goal of a game\u2019s UI components instead revolves around enhancing the player\u2019s immersion and allowing for unhindered playability.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>The Key Components of Video Game UI\u00a0<\/strong><\/h2>\n\n\n\n<p>In the previous section, we touched on the meaning of video game UI. To truly understand how game UI works, however, we need to break it down into its most crucial components.&nbsp;<\/p>\n\n\n\n<p>Let\u2019s start by discussing the game\u2019s narrative and the fourth wall.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"960\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-cottonbro-5095930.jpg\" alt=\"A close-up of a person turning the page of a book. \" class=\"wp-image-3191\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-cottonbro-5095930.jpg 640w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-cottonbro-5095930-200x300.jpg 200w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Narrative &amp; The Fourth Wall\u00a0<\/strong><\/h3>\n\n\n\n<p>Simply put, the narrative refers to the video game\u2019s story that the player progresses through. While the <a href=\"https:\/\/pageflows.com\/resources\/how-to-become-a-ui-designer\/\">UI designer<\/a> is not responsible for creating a game\u2019s story, the narrative will influence the game\u2019s UI elements.&nbsp;<\/p>\n\n\n\n<p>Now, let\u2019s address the fourth wall. Steven Conway sums it up perfectly in his study titled \u201c<a href=\"https:\/\/researchbank.swinburne.edu.au\/file\/9966375d-9bce-4dcd-95fc-f0c7286028ad\/1\/PDF%20%28Accepted%20manuscript%29.pdf\" target=\"_blank\" rel=\"noopener\">A Circular Wall?: Reformulating the Fourth Wall for Videogames.<\/a>\u201d&nbsp;<\/p>\n\n\n\n<p>Conway claims that the fourth wall \u201cdescribe[s] instances when the videogame medium consciously oversteps the boundaries between diegetic and non-diegetic.\u201d&nbsp;<\/p>\n\n\n\n<p>In other words, the fourth wall is an invisible barrier that separates the player from the game\u2019s world or space.&nbsp;<\/p>\n\n\n\n<p>It\u2019s important to bear narratives and fourth walls in mind when it comes to other game UI elements. Why? Because designers organize visual elements based on whether they exist in the narrative or behind the fourth wall.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"564\" height=\"317\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Diegetic-Element-Example.jpg\" alt=\"A Page Flows screenshot from Pinterest of Dead Space\u2019s holographic user interfaces. \" class=\"wp-image-3192\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Diegetic-Element-Example.jpg 564w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Diegetic-Element-Example-300x169.jpg 300w\" sizes=\"auto, (max-width: 564px) 100vw, 564px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Diegetic Elements\u00a0<\/strong><\/h3>\n\n\n\n<p>Diegetic elements exist within the game\u2019s narrative <em>and<\/em> behind the game\u2019s fourth wall.&nbsp;<\/p>\n\n\n\n<p>In-game characters can hear, see, and interact with diegetic elements because they adhere to the context of the game\u2019s narrative. If you design diegetic elements correctly, they can help to immerse your players in your games.\u00a0<br><br>Classic examples of diegetic game elements include things like speedometers and holograms. Think of the holographic interface from <em>Dead Space<\/em> &#8211; that is a diegetic element.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"747\" height=\"419\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Non-Diegetic-Element-Example.png\" alt=\"A Page Flows screenshot from GameRant during a boss fight in Elden Ring. \" class=\"wp-image-3193\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Non-Diegetic-Element-Example.png 747w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Non-Diegetic-Element-Example-300x168.png 300w\" sizes=\"auto, (max-width: 747px) 100vw, 747px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Non-Diegetic Elements\u00a0<\/strong><\/h3>\n\n\n\n<p>In contrast, you also have non-diegetic elements that exist <em>beyond<\/em> the scope of the game\u2019s narrative and fourth wall.&nbsp;<\/p>\n\n\n\n<p>Put differently, only the player can see, hear, and interact with non-diegetic elements because they don\u2019t influence the narrative.&nbsp;<\/p>\n\n\n\n<p>Although non-diegetic elements have no place in the game\u2019s world or story, they are incredibly important. Designers often use them to communicate need-to-know information that improves the game\u2019s playability.\u00a0<br><br>Examples of non-diegetic elements include the health bars players can see in <em>Elden Ring<\/em>. It\u2019s also worth noting that quest windows, point tables, and menu screens are also non-diegetic elements.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"748\" height=\"371\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Spatial-Element-Example.png\" alt=\"A Page Flows screenshot from Gamerant of a red-outlined character from Divinity: Original Sin II.\" class=\"wp-image-3194\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Spatial-Element-Example.png 748w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Spatial-Element-Example-300x149.png 300w\" sizes=\"auto, (max-width: 748px) 100vw, 748px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Spatial Elements<\/strong>\u00a0<\/h3>\n\n\n\n<p>While spatial elements do exist in the game\u2019s world, they don\u2019t have any place in the game\u2019s narrative.&nbsp;<\/p>\n\n\n\n<p>Spatial elements are visible to the player and not the in-game characters. For that reason, spatial elements often appear in the form of visual aids with the purpose of enhancing playability.&nbsp;<\/p>\n\n\n\n<p>As visual aids, spatial elements often help players complete the next action, find an in-game location, or select an object.&nbsp;<\/p>\n\n\n\n<p>A classic example of a spatial element is the red enemy outlines in <em>Divinity: Original Sin II<\/em>. The characters can\u2019t see this outline, but because of its red colors, players know that a particular character is hostile.&nbsp;<\/p>\n\n\n\n<p>Other examples include arrows that indicate where a thrown object will land.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2-1024x576.jpg\" alt=\"A Page Flows screenshot of a red, blood-like overlay from Call of Duty: Modern Warfare 2, from New Game Network. \" class=\"wp-image-3195\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2-1024x576.jpg 1024w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2-300x169.jpg 300w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2-768x432.jpg 768w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2-1536x864.jpg 1536w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Meta-Element-Example-CoD-MW2.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Meta Elements\u00a0<\/strong><\/h3>\n\n\n\n<p>Meta elements are the opposite of spatial elements &#8211; they exist in the game\u2019s narrative but not its world.&nbsp;<\/p>\n\n\n\n<p>The simplest way to understand meta elements is to consider games where your in-game characters can take damage. Take games like <em>Call of Duty: Modern Warfare 2<\/em>, for instance. That game indicates that a character\u2019s health is low by covering the entire screen in a red, blood-like overlay.&nbsp;<\/p>\n\n\n\n<p>Any other blurred, dirt-covered, or cracked overlays that indicate a character\u2019s health\/state are also meta elements.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>How To Design Game UI\u00a0<\/strong><\/h2>\n\n\n\n<p>Now that you know more about game UI elements, we can now focus on the actual design process.&nbsp;<\/p>\n\n\n\n<p>Below, we\u2019ve revealed how to design game UI effectively.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>1. Understanding the Game\u2019s Narrative &amp; Audience\u00a0<\/strong><\/h3>\n\n\n\n<p>The first step involves thinking like a <a href=\"https:\/\/pageflows.com\/resources\/how-to-become-a-ux-researcher\/\">UX researcher<\/a> to understand and empathize with your target players.&nbsp;<\/p>\n\n\n\n<p>Identify your target players and familiarize yourself with their preferences and expectations of the game\u2019s genre. This will increase player engagement and allow for intuitive playing experiences.&nbsp;<\/p>\n\n\n\n<p>You then need to learn about the game\u2019s narrative and how the user interface adapts as the story progresses. This will help you determine the elements you need to communicate the appropriate mood and atmosphere.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>2. Clarifying Key Features &amp; Gameplay Mechanics\u00a0<\/strong><\/h3>\n\n\n\n<p>With the insights from your <a href=\"https:\/\/pageflows.com\/resources\/user-research-everything-you-must-know-about-acquiring-data\/\">user research<\/a> and your knowledge of the game\u2019s story, you can begin defining essential elements.&nbsp;<\/p>\n\n\n\n<p>With your design team, brainstorm and list the UI elements your game needs to be playable. For instance, if you\u2019re creating an action\/adventure game, you may want to add health bars and inventory menus.&nbsp;<\/p>\n\n\n\n<p>Once you have listed all of the elements you need, you can focus on crucial user actions.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"425\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-marlon-trottmann-3904660-5819302.jpg\" alt=\"A person stands barefoot on black sand with two arrows in front of them, pointing toward different directions. \" class=\"wp-image-3196\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-marlon-trottmann-3904660-5819302.jpg 640w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/pexels-marlon-trottmann-3904660-5819302-300x199.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>3. Mapping User Flows\u00a0<\/strong><\/h3>\n\n\n\n<p>At the end of the last step, you had started to think about the necessary actions for the user. These actions are the steps the player will need to take to progress through the game.&nbsp;<\/p>\n\n\n\n<p>It\u2019s now time to put those user actions into a user flow, complete with alternate paths, symbols, and labels.&nbsp;<\/p>\n\n\n\n<p>This will help you visualize the player\u2019s journey and how your UI elements will help them complete the said journey.\u00a0<br><br><strong>Tip<\/strong>: You may want to create screen <a href=\"https:\/\/pageflows.com\/resources\/what-is-a-wireframe-dive-into-ux-with-striking-examples\/\">wireframes<\/a> along with your user flows to help your co-workers share your vision.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"427\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/printing-1822209_640.jpg\" alt=\"A close-up of a color swatch fan that displays a range of blue and purple colors. \" class=\"wp-image-3197\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/printing-1822209_640.jpg 640w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/printing-1822209_640-300x200.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>4. Creating the Game\u2019s Visual Style\u00a0<\/strong><\/h3>\n\n\n\n<p>After establishing the foundation of your game\u2019s UI, you can move on to the more visual side of UI design.&nbsp;<\/p>\n\n\n\n<p>In other words, now is the time to create consistent and genre-appropriate color schemes, <a href=\"https:\/\/pageflows.com\/resources\/typography-elements-for-ui-design\/\">typographic elements<\/a>, and iconography.&nbsp;<\/p>\n\n\n\n<p>For instance, if you were designing fantasy games, you may want purple\/black color schemes to represent magic and danger. You may also want a serif font with long flourishes.\u00a0<br><br>Regardless of how you approach visual design, make sure it\u2019s consistent and appropriate for the game\u2019s narrative. Make sure to also apply your designs to the components you listed in <em>Step 2<\/em>.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"422\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/markus-spiske-I-0OS5iRp0Q-unsplash.jpg\" alt=\"A row of differently sized brown and blue pencils representing the importance of sizing within a visual hierarchy. \" class=\"wp-image-3198\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/markus-spiske-I-0OS5iRp0Q-unsplash.jpg 640w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/markus-spiske-I-0OS5iRp0Q-unsplash-300x198.jpg 300w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5. Establishing Visual Hierarchy\u00a0<\/strong><\/h3>\n\n\n\n<p>Focussing on the key features you brainstormed in <em>Step 2<\/em>, you now have use them to establish a <a href=\"https:\/\/pageflows.com\/resources\/what-is-visual-hierarchy\/\">visual hierarchy<\/a>.&nbsp;<\/p>\n\n\n\n<p>Group related visual elements together logically and make sure players can easily access them on the screen.&nbsp;<\/p>\n\n\n\n<p>You may also want to use size to emphasize more important elements that the player needs to know about.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6. Prototyping &amp; Testing\u00a0<\/strong><\/h3>\n\n\n\n<p>You need to create interactive prototypes of your user interfaces, just as you would during the <a href=\"https:\/\/pageflows.com\/resources\/ux-design-process-an-actionable-guide-for-designers\/\">UX design process<\/a>.&nbsp;<\/p>\n\n\n\n<p>Test these prototypes with real users, garner valuable feedback, and iterate your designs accordingly.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>7. Working With Game Development Tools\u00a0<\/strong><\/h3>\n\n\n\n<p>The next step is to select a game development tool that you can use to implement your user interfaces. Popular development tools include Unity and <a href=\"https:\/\/www.unrealengine.com\/en-US\" target=\"_blank\" rel=\"noopener\">Unreal Engine<\/a>.&nbsp;<\/p>\n\n\n\n<p>Of course, there are many game development tools out there, which can make it hard to choose the right one. Keep in mind your game\u2019s complexity, design requirements, and the expertise of your design team. This will help you find the ideal game development tool.&nbsp;<\/p>\n\n\n\n<p><strong>Tip<\/strong>: If players can access your game on multiple devices, make sure to prioritize <a href=\"https:\/\/pageflows.com\/resources\/why-is-responsive-design-important\/\">responsive design<\/a>, too.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>8. Launching Your Game\u00a0<\/strong><\/h3>\n\n\n\n<p>After making any final improvements and conducting the last of your <a href=\"https:\/\/pageflows.com\/resources\/usability-testing-methods-an-introductory-guide\/\">usability tests<\/a>, you\u2019re ready to launch your game!<\/p>\n\n\n\n<p>But the work\u2019s not over. After your launch, you\u2019ll have copious amounts of player feedback. As you did before, you should iterate your designs based on this feedback and continuously improve\/update your game\u2019s UI.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Examples of Game UI Design To Learn From\u00a0<\/strong><\/h2>\n\n\n\n<p>Let\u2019s take a look at a few examples of game UI design that embodies the process that we\u2019ve just discussed.<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"464\" height=\"773\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Candy-Crush-Cover-.jpg\" alt=\" A Page Flows screenshot of Candy Crush\u2019s Android app cover art. \" class=\"wp-image-3199\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Candy-Crush-Cover-.jpg 464w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Candy-Crush-Cover--180x300.jpg 180w\" sizes=\"auto, (max-width: 464px) 100vw, 464px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Candy Crush\u00a0<\/strong><\/h3>\n\n\n\n<p><a href=\"https:\/\/pageflows.com\/candy-crush-saga\/\">Candy Crush<\/a> is a tile-matching video game that players can access on their iOS and Android devices.&nbsp;<\/p>\n\n\n\n<p>While Candy Crush\u2019s most compelling feature isn\u2019t its story, there are plenty of visual elements from which to take inspiration. For instance, Candy Crush excels at fun, colorful, non-diegetic elements like its inventory menu.&nbsp;<\/p>\n\n\n\n<p>Candy Crush\u2019s inventory menu contains playful, cute icons that represent dessert-like boosters, lives, and in-game currency. Not only does this menu incentivize the player to collect items, but these UI elements also enhance playability.&nbsp;<\/p>\n\n\n\n<p>What\u2019s more, Candy Crush uses bubbly, handwritten-like fonts and bright, eye-catching colors. This consistent visual design helps players immerse themselves in the game&#8217;s fun, easy-going atmosphere.&nbsp;<\/p>\n\n\n\n<p><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"800\" src=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Dead-Space-Cover-Art.jpg\" alt=\"A Page Flows screenshot of Dead Space\u2019s original cover art from IGN. \" class=\"wp-image-3200\" srcset=\"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Dead-Space-Cover-Art.jpg 800w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Dead-Space-Cover-Art-300x300.jpg 300w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Dead-Space-Cover-Art-150x150.jpg 150w, https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2024\/07\/Dead-Space-Cover-Art-768x768.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure>\n<\/div>\n\n\n<p><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Dead Space\u00a0<\/strong><\/h3>\n\n\n\n<p>We briefly mentioned Dead Space earlier, but since it\u2019s a game that masters diegetic elements, it\u2019s worth another mention.&nbsp;<\/p>\n\n\n\n<p>Dead Space is a sci-fi survival horror that a player can enjoy on their PC, PlayStation, or Xbox.&nbsp;<\/p>\n\n\n\n<p>What\u2019s compelling about Dead Space is that virtually every interface the player sees, the character also sees. The game\u2019s UIs appear as holograms that the protagonist\u2019s space suit projects.&nbsp;<\/p>\n\n\n\n<p>Thanks to Dead Space\u2019s hyperfocus on diegetic elements, the player can enjoy a well-rounded, entirely immersive experience.&nbsp;<\/p>\n\n\n\n<p>Beyond holograms, Dead Space\u2019s designers also integrated health bars into the playable character\u2019s suit. This is just another creative example of diegetic elements that immerse the player in the game\u2019s world.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>How To Become a Game UI Designer\u00a0<\/strong><\/h2>\n\n\n\n<p>Knowing what you know about game UI, you\u2019re probably eager to learn how to become a game UI designer.&nbsp;<\/p>\n\n\n\n<p>If this is the case, we\u2019ve revealed the steps toward a rewarding career in the game UI industry below. Before you continue reading, however, it\u2019s worth noting that there is no standardized way of becoming a game UI artist.&nbsp;<\/p>\n\n\n\n<ol class=\"wp-block-list\">\n<li>Familiarize yourself with <a href=\"https:\/\/pageflows.com\/resources\/ui-design-principles-optimizing-user-interface-design\/\">UI design principles<\/a>, human-computer interaction, graphic design, and UX design.<\/li>\n\n\n\n<li>Analyze the UI of your favorite games and decide what works well and what doesn\u2019t.\u00a0<\/li>\n\n\n\n<li>Study standard gameplay mechanics, platforms, and genres.\u00a0<\/li>\n\n\n\n<li>Practice with popular design tools like Figma, Sketch, and <a href=\"https:\/\/www.adobe.com\/uk\/products\/photoshop\/landpa.html?gclid=CjwKCAjwzIK1BhAuEiwAHQmU3puXyHQ6ODhbiraOc97-vKEQ_YJLavJdmyCiL7BROwKTnx8fdmbochoCxVwQAvD_BwE&amp;mv=search&amp;mv=search&amp;mv2=paidsearch&amp;sdid=2SLRC12G&amp;ef_id=CjwKCAjwzIK1BhAuEiwAHQmU3puXyHQ6ODhbiraOc97-vKEQ_YJLavJdmyCiL7BROwKTnx8fdmbochoCxVwQAvD_BwE:G:s&amp;s_kwcid=AL!3085!3!594259335325!e!!g!!adobe%20photoshop!17011954556!138864789107&amp;gad_source=1\" target=\"_blank\" rel=\"noopener\">Adobe Photoshop<\/a>. It\u2019s also worth researching the UI-focused capabilities of game engines like Unity and Unreal Engine.<\/li>\n\n\n\n<li>Collaborate with and seek out feedback from UI design communities that specialize in game UI.<\/li>\n\n\n\n<li>Enrol in courses like ELVTR\u2019s \u201c<a href=\"https:\/\/elvtr.com\/course\/ux-ui-for-gaming\" target=\"_blank\" rel=\"noopener\">UX\/UI for Gaming<\/a>\u201d course.\u00a0<\/li>\n\n\n\n<li>Utilize resources like books, blogs, podcasts, and YouTube videos that explain UI design for games, specifically.\u00a0<\/li>\n\n\n\n<li>Participate in freelance projects to gain valuable practical experience.\u00a0<\/li>\n\n\n\n<li>Build a portfolio or personal brand to host your work.\u00a0<\/li>\n\n\n\n<li>Stay up to date with current game UI design trends.\u00a0<\/li>\n\n\n\n<li>Practice, practice, practice!\u00a0<\/li>\n<\/ol>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>FAQs<\/strong><\/h2>\n\n\n<div id=\"rank-math-faq\" class=\"rank-math-block\">\n<div class=\"rank-math-list \">\n<div id=\"faq-question-1722366702502\" class=\"rank-math-list-item\">\n<h3 class=\"rank-math-question \">What are the key components of a game UI?\u00a0<\/h3>\n<div class=\"rank-math-answer \">\n\n<p>You can break down a game\u2019s UI into six crucial components, which are as follows:\u00a0<\/p>\n<p>The narrative<br \/>The game\u2019s world\/the fourth wall\u00a0<br \/>Diegetic elements<br \/>Non-diegetic elements\u00a0<br \/>Spatial elements\u00a0<br \/>Meta elements\u00a0<\/p>\n\n<\/div>\n<\/div>\n<div id=\"faq-question-1722366714000\" class=\"rank-math-list-item\">\n<h3 class=\"rank-math-question \">Why is game UI design important?\u00a0<\/h3>\n<div class=\"rank-math-answer \">\n\n<p>Designing excellent game UI is important because, without it, players wouldn\u2019t be able to enjoy an immersive playing experience.\u00a0<\/p>\n<p>By blending a game\u2019s visuals, narrative, and gameplay mechanics, designers can establish the look and feel of the game\u2019s world. This not only makes a game more enjoyable but also helps players navigate its space intuitively.\u00a0<\/p>\n\n<\/div>\n<\/div>\n<div id=\"faq-question-1722366732316\" class=\"rank-math-list-item\">\n<h3 class=\"rank-math-question \">Is game UI copyrightable?\u00a0<\/h3>\n<div class=\"rank-math-answer \">\n\n<p>Generally speaking, a game\u2019s UI is copyrightable, but copyright protection only applies to a game\u2019s <em>unique<\/em> elements.\u00a0<\/p>\n<p>Common, reusable UI elements like pause buttons and health bars are not copyrightable. This is due to the fact that common UI elements are part of a universal visual language.\u00a0<\/p>\n\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n<h2 class=\"wp-block-heading\"><strong>Game UI\/UX Design: Final Thoughts\u00a0<\/strong><\/h2>\n\n\n\n<p>Hopefully, you feel more confident about tackling video game UI. Aside from immersion and playability, successful game UI relies on the same thing that every digital product does &#8211; user-centricity.&nbsp;<\/p>\n\n\n\n<p>And there\u2019s no better way to learn how to create user-centric products than by taking inspiration from already-successful ones. That\u2019s where Page Flows comes in.&nbsp;<\/p>\n\n\n\n<p>With Page Flows, you have access to a vast amount of user flow recordings, screenshots, and collected emails.&nbsp;<\/p>\n\n\n\n<p>We document a wide range of essential <a href=\"https:\/\/pageflows.com\/resources\/user-flow-your-guide-to-how-users-use-your-product\/\">user flows<\/a>, including onboarding, purchasing and ordering, and general browsing. What\u2019s more, we cover dozens upon dozens of industries and big-name brands like Disney, Spotify, and Amazon.&nbsp;<\/p>\n\n\n\n<p>With our resources, you will never find yourself lacking solid user flow inspiration. Like game UI design, we\u2019ll help you level up your skillset and become a proficient designer of must-have products.\u00a0<br><br>Find out what it looks like to <a href=\"https:\/\/pageflows.com\/\">create masterful, user-centric user flows with Page Flows<\/a>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>UI design isn\u2019t just about unifying the visual appeal and functionality of websites and mobile apps. UI design also plays a significant role in the playability of video games.&nbsp; UI designers must consider immersion, helpfulness, &#8230; <a title=\"Game UI Design: Leveling Up Your UI\" class=\"read-more\" href=\"https:\/\/pageflows.com\/resources\/game-ui-design-leveling-up-your-ui\/\" aria-label=\"Read more about Game UI Design: Leveling Up Your UI\">Read more<\/a><\/p>\n","protected":false},"author":7,"featured_media":3190,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"ppma_author":[10],"class_list":["post-3189","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"authors":[{"term_id":10,"user_id":7,"is_guest":0,"slug":"page-flows-team","display_name":"Page Flows Team","avatar_url":{"url":"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2023\/12\/cropped-logo@2x.png","url2x":"https:\/\/pageflows.com\/resources\/wp-content\/uploads\/2023\/12\/cropped-logo@2x.png"},"author_category":"","first_name":"Page Flows","last_name":"Team","user_url":"","job_title":"","description":"The Page Flows Team is a collective of passionate UX design professionals dedicated to delivering insightful content on user experience and design principles. With diverse backgrounds and expertise, our contributing writers bring you the latest trends, tips, and research in the UX field. Each article is crafted with a focus on empathy, innovation, and a commitment to enhancing user interactions.\r\nOutside of writing, our team members draw inspiration from various pursuits such as outdoor activities, art, and continuous learning, fueling their creativity and drive to push the boundaries of UX design. The Page Flows Team is committed to providing valuable resources and engaging content to help you stay ahead in the ever-evolving world of user experience."}],"_links":{"self":[{"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/posts\/3189","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/comments?post=3189"}],"version-history":[{"count":2,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/posts\/3189\/revisions"}],"predecessor-version":[{"id":3225,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/posts\/3189\/revisions\/3225"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/media\/3190"}],"wp:attachment":[{"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/media?parent=3189"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/categories?post=3189"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/tags?post=3189"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/pageflows.com\/resources\/wp-json\/wp\/v2\/ppma_author?post=3189"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}